Medieval Warfare
Medieval Warfare

This project was made using Unity.
It is a "protect the castle" real-time strategy game where you can choose to play as the attacking or as the defending side.
Each side has short range, medium range and long range warriors. The goal is to beat all of the enemy's warriors.
The character rigs, animations and environment tiles were donwloaded from the Unity asset store, the rest (including the enemy's AI) was done by me.

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