Rigging TD, Technical Animator, Animator, Tech-Artist
In charge of various rigging, skinning and Python tool development tasks
Working on a variety of projects like ads, commercials (both for TV and for the internet), video clips, indie and AAA video games, VR and AR projects, NFTs and more
Giving lectures about Rigging for the “Game Design and Development” course in Tiltan - School of Design and Visual Communications
Student practitioner at IAC - the Israeli Animation College, assisting students with school assignments and personal projects, helping them reach their full potential
In charge of rigging and tool building for the rig and animation departments, working on an un-released AAA game for a well-known IP
In charge of skinning, rig maintenance, joint placement and adjustments for new puppets, QA and a little bit of Python scripting