Rigging TD, Technical Animator, Animator, Tech-Artist
In charge of various rigging, skinning and Python tool development tasks, working on the game Crysis 4
Working on a variety of projects like commercials (both for TV and for the internet), video clips, indie video games, VR and AR projects and NFTs, always looking for a new challenge
Giving lectures about Rigging for the “Game Design and Development” course in Tiltan - School of Design and Visual Communications
Student practitioner at IAC - the Israeli Animation College, assisting students with school assignments and personal projects, helping them reach their full potential
Was in charge of rigging and tool building for the rig and animation departments.
worked on a AAA game for a well-known IP
Was in charge of skinning, rig maintenance, joint placement and adjustments for new puppets, QA and a little bit of Python scripting